The gods are changing Erathia forever
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Beyond these walls lies the dread land of Eeofol, a land of tremendous volcanic rifts and prodigious lava flows. Demons of all types and forms patrol the land, a land once fertile and green and populated by a peaceful race of little people called Halflings. That was until the Night of Shooting Stars when the Kreegans came. Now all that is left of their race is a few pocket villages. The demons scattered them to the four winds and turned them into an embittered people with little hope and no place to truly call home. But after the Reckoning, when most Elves and Dwarves fled to Axeoth, the Halflings reclaimed their homeland...
HALFLING TOWN, ERM script v1.0 (temporary script name: script83)
Before you ask - no, there are no new creatures. It's just a custom script introducing: - 17 new heroes (replacing Rampart heroes) - Mystic Pond produces 3-6 Rocs a week - Rampart creatures replaced by Pixies > Sprites Halflings > Rogues Gold Golems > Diamond Golems Sharpshooters > Lava Sharpshooters Dendroid Guards > Dendroid Soldiers Sorceresses > Enchanters Faerie Dragons > Azure Dragons Notes: - all the creatures count as Rampart troops - Halflings are level 2 with stats similar to those of Archers - the speed of Gold and Diamond Golems nerfed from 5 and 6 to 3 and 4 - if the Homestead is pre-built, the player gets 7 Golems... but on the other hand, no hero starts with level 3 creatures - I haven't adjusted external dwellings in this version, but there is a hero who upgrades Dwarves and Wood Elves to Lava Sharpshooters (I'll probably change it in the next update) - Rocs can be recruited for free in the Mystic Pond, but building the Fountain of Fortune disables this option (I might change this though) Obviously, I haven't tested the balance of this lineup and could use some advice here. In other words, what creature stats should be modified? Feel free to post your suggestions in the mod's thread on Heroes Community! New heroes: Rangers Gertruda Goodchild Specialty: Halflings Starting Skills: Archery, Luck starts with an Ammo Cart Liam Lightfoot Specialty: Logistics (but loses 350 gold per day on traveling expenses) Starting Skills: Logistics, Navigation Serene Specialty: Pixies/Sprites Starting Skills: Resistance, Pathfinding Pip Specialty: Estates (also receives a Clover of Fortune each level) Starting Skills: Estates, Scouting Raven Specialty: Rogues (also gets a treasure artifact each level, but cannot visit Trading Posts or Black Markets) Starting Skills: Logistics, Scouting Dora Shadowbuck Specialty: upgrades Dwarves and Wood Elves to Lava Sharpshooters Starting Skills: Archery, Pathfinding Arvoreen Goldworthy Specialty: recieves a Warlord's Banner each level (or starts with hidden Leadership if Stack Experience is not enabled) Starting Skills: Resistance, Armorer Hector O'Tunnely Specialty: Ballista Starting Skills: Artillery, Luck starts with a Ballista Druids Yondalla Silverleaf Specialty: Slayer Starting Skills: Advanced Wisdom Starting Spell: Slayer Lily Nightberry Specialty: Fortune Starting Skills: Wisdom, Air Starting Spell: Fortune Grubb Specialty: summons Dendroids in battle (but suffers movement penalty) Starting Skills: Wisdom, Intelligence Starting Spell: Teleport Rose Tenderfoot Specialty: First Aid Starting Skills: First Aid, Wisdom Starting Spell: Cure starts with a Tent Cora Periwinkle Specialty: Mobile Veil of Darkness (also gains experience from Covers of Darkness) Starting Skills: Wisdom, Fire Starting Spell: Curse Mithrandir Specialty: Sorcery Starting Skills: Wisdom, Sorcery Starting Spell: Magic Arrow Regis Greenthumb III Specialty: produces 1 wood and 1 ore per day Starting Skills: Wisdom, Water Starting Spell: Mirth Brandobaris "Bob" Greenthumb Specialty: produces 1 gem per day Starting Skills: Estates, Earth Starting Spell: Slow + Campaign hero (Ranger) Tavin Quicksprout Specialty: expert Ballistics Starting Skills: Offence, Leadership starts with a Ballista and an Ammo Cart - unpack all picture files to Heroes/Data folder - unpack script83.erm and script83.ers to Heroes/Data/s folder - check Halfling Town in WoG Options > Custom Scripts - wogify a SoD or random map and choose Rampart If you were a tester, you should delete all the old files first (HEROBIOS.txt, script83.erm and all the hero portraits). - delete script83.erm - patch by Vlaad (April, 2009) - the code partially based on Fnord's work - hero portraits by various artists - thanks to: Cepheus, Salamandre and BAD Halflings Mod v1.0 (final) (628kB) 'Halflings Mod' thread on Heroes Community |
© 2003-24 Kwasowa Grota.
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Dział 'In The Wake of Gods'.